Display Name = "Chaos Passage"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([79, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 464, 14, 9, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([25, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>Last time, one of these exact magic circles took us to another world. Where's it going to lead us this time?"])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>To the same destroyed future? Or a completely different parallel world?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>Last time, one of these exact magic circles took us to another world. Where will it lead us this time?"])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>The future post-remaking of the world like before? Or a different world entirely?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 41, 0])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>I'm giddy with excitement to see what kind of world awaits us!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 64, 0])
        ShowTextAttributes(["pramia_fc1", 2, 0, 2])
        ShowText(["\\n<Teeny>No matter what happens, don't run away and leave me behind... Anything but that..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 79, 0])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko>Kyu!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right, away we go!"])
      Empty([])

    BranchEnd([])
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 421, 16, 7, 8, 1])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>This is the same as the southern rift too. This place probably represents the boundary between one world and another."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Another spacetime boundary, but why does it exist at all here?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>We've left the town without a doubt. It appears that you can even take others to and from isolated areas of spacetime..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>Kyu..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])
